Project Dooley Underway
Project Dooley is underway as of today. C# + XNA is the language + framework that I’ve chosen. The primary focus is going to be to get a version running on Windows but a port to XBox 360 is possible and perhaps even likely. And if I feel like the gameplay experience is fun enough, I may even join the XNA Creator’s Club to release it through the XBox Live Indie Games branding. But that is a decision I’ll leave for later.
I’ve been studying up on agile development a little bit while I’ve been handling the designing of Project Dooley. So, I’m gonna give that a try and see if it is as useful a paradigm as it seems to be from the things I’ve read about it.
